
Part of the problem has to do with the nature of the GeForce GTX 960 and the video cards based on it. What am I supposed to make of this bunch? Seems simple, right? Yet as I sit here and attempt to pull together this article, I’m struggling to make it work. I then resolved to do a follow-up article to look at the individual cards in more detail, along with some overclocking attempts. I tested their power draw and noise levels, and I compared their performance. Part of the problem is that I already looked at these five different flavors of the GeForce GTX 960 in my initial review of the GPU. I can’t seem to get my head around how to approach it. Yet my attempt to cover a bunch of GeForce GTX 960 cards has left me flummoxed. What I’m saying is that I should have the basics of this gig down pretty well by now. I’ve reviewed a lot of stuff, and a big chunk of that stuff has been video cards.

I’ve been reviewing PC components since the dawn of human history, or least since the last century, which is pretty much forever in Internet time. I hate to brag, but I kinda know what I’m doing here.
